Why wii u sucks
Realizing a console about as powerful as the Xbox and the PS3 a year before Sony and Microsoft launched much more powerful consoles seemed like a bad idea when it happened, and the decision hasn't aged well.
While the Wii gamepad's touchscreen was a clever idea, it felt and appeared as if it was already dated technology. The inward-facing camera could allow games to do cute things like put you on screen, it seemed that an outward-facing camera that could easily align itself with the TV would have been far more useful. You can, at least, attach a USB drive to expand storage, but having to do so is an unnecessary burden for a device marketed as being simple like the Wii U.
Nintendo had a price advantage at first over the PlayStation 4 and Xbox, but once you bought an external hard drive to make up for the lack of sufficient internal storage, the prices evened out, especially once the Xbox dropped Kinect and the paired Microsoft devices could be had for the same price as a Wii U. The Wii U was a less powerful console, in part to bring down a price inflated by the cost of the touchscreen gamepad. Ultimately, it failed to get a realize a price advantage.
The Wii was a great idea: a controller so easy and intuitive that could draw a host of new casual gamers into the Nintendo world of video games. But after having marketing consoles to millions of these casual converts, Nintendo abandoned them and put out a controller with the collection of triggers and buttons that had kept previously casual gamers away from video games.
Thus, there was little reason for casual gamers to consider upgrading to the new system. This left Nintendo in a fight with Sony and Microsoft for the very core gamers who consider the Wii U too simplistic to warrant notice. The Wii U would not just be a console for tots and grandmas; this time around there would be more games that would compete with the adult fare found on Sony and Microsoft consoles. But there were precious few. While some series, like "Legend of Zelda," "Pikmin," and "Metroid Prime" are loved by core gamers, a single-core title every couple of years is hardly a commitment.
Nintendo likes to develop family-friendly games, and so its production always skews towards that style of gamer content. With little support from third parties, the Wii U remained the province of tots and grandmas. Sony and Microsoft had designs to be both gaming machines and media centers, but Nintendo stubbornly held to the belief that a game console should remain solely a game console and not stray into playing DVDs, or BluRay discs , or function as an MP3 player.
Increasingly, however, gamers had turned away from those additional devices, opting to use their consoles to fill those media roles. As in so many cases, Nintendo clung to traditional views and ignored gamers' shifting expectations and demands from their consoles. It is true that you can watch Netflix and Hulu on the Wii U, but you can do the same on competition's machines, so Nintendo still fell short of the mark.
Actively scan device characteristics for identification. Use precise geolocation data. Select personalised content. Anyway, it's safe to say that I won't be buying a Wii U anytime within the foreseeable future- at least not until Smash Bros. Is everyone else as psyched for that E3 announcement as I am!? Smash Brothers won't be coming out this generation though, because of the Sega buyout.
I'll have news on that tomorrow Zero But I really wanted to play as Tails smashing Knuckles in the face. No Sega All-Stars? VickiL You may be in for a treat then.
I can't say anything yet but details coming soon! Kotaku will quote this and cite it as a valid source.
Deerock69 Probably true. I also liked how the writer went on about Super Mario Galaxy's greatness and then a couple paragraphs later said there were no must-play games on the Wii. Great stuff! This reminds me, I need to visit the dentist soon. I need to get my wisdom teeth pulled as well. It sucks because the new Sonic games aren't coming out for it.
User Info: FixedMan. User Info: ecylis. User Info: StephenYap3. I love Nintendo and their games, but their marketing for the system didn't catch on with a lot of the consumers outside of die-hard fans, some of which even took it back since it also didn't have a lot of third-party support. User Info: yosheta. Mostly due to lack of marketing and not enough sales to make up for the amount of money used to produce said console. Other factors are there, but that is pretty much the de facto reason.
User Info: BoganZ. I liked it but it flopped in part because there were huge droughts between big 1st party games.
User Info: ViewtifulJoe. None of the three consoles are particularly enticing, the Wii U just had a lack of third party support compounding with that.
Still waiting on that third threat. User Info: NintendoGamer Wrong board Rules should be applied equally and fairly against all users. Too bad some get a proven free pass. User Info: kranix1. I'm still trying to figure out why Wii U sucked, but everyone thinks Switch is good
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