What do inertia stabilizers do
Also, stabilizers are very useful when shooting longer distances as in target archery — but may not be needed at all when shooting shorter distances as in 3D archery and bowhunting. Simply put, all stabilizers pretty much do the same thing: Stabilizers cut down on the vibration when you release your arrow. This makes it much more difficult to hold your bow steady and keep it on target.
Most recurve and compound bows these days will efficiently launch an arrow with plenty of force. That means that no matter how well designed, engineered and produced the bow is, it still can never use one hundred percent of the bows stored energy once the arrow is released. This causes a lot of wasted energy, which turns into run off energy — which leaves the bow in the form of vibration.
The extra weight on the lower half of the bow causes the bow to stand up straighter, which aids in your accuracy. It can also help to keep your sight steady while aiming the bow. When properly installed, a stabilizer can help to reduce bow torque. When a stabilizer is used, the extra weight on the lower front of the bow cuts down on this effect dramatically. These days, pretty much all of the modern recurve and compound bows are manufactured with an accessory hole.
The vibration caused by a bow is typically a large amount energy and force released at once. That could cause injury to an archer, especially with repeated shooting.
In some extreme cases, too much shooting could potentially cause an archer to develop tennis elbow, tendinitis and even carpal tunnel syndrome. With the need for constant practice in archery, this means that an archer is exposed to more and more of these strong vibrations, which are capable of causing injury.
Bear in mind that top speed isn't the be-all and end-all of this - the mass reduction effect on agility is also important. Take my nano-ed viator as an example. It's usual runs are 15km burns to a gate using MWD.
It doesn't get close to it's top speed. Depending on the balance of the trade-off, something that gave a slightly lower top speed, but increased my acceleration, could get me to the gate faster, as I'm being limited by my acceleration, not my top speed. Similarly, there are many smaller ships that tend to orbit targets so closely that they cannot maintain full speed in the orbit without drifting out of weapons range.
In that situation, a lower top speed but more agility may allow them to generate more transverse speed from their orbit. Precis timing was produced using the events in the logserver. Justice Bringer Minmatar United Univers. Why did you not do a comparison with a mixture of nanos and inertia stabilisers? Just my 2 cents worth, I use 1 of each on my Gila, and without having proper figures, it goes into warp faster than having 2 nanos.
I'll try on my Mega when I get home tonight. Justice Combination would only be interesting if there where a stacking penalty on agility. As there isn't one it's not much use mixing.
I must say I am supriced by this, thought it would be around 9. Btw when you are using the logsever you can see the agility value for the ship and how it changes when you switch mod.
With no agility mods it's: 0. Have they already implemented the mass reduction on SiSi? Vibration Stabilizers help to absorb some of the shock of the arrow leaving the bow.
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